Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Think up our own SSC video game!
#11
Brick 
(09-17-2011, 11:23 AM)Kiwifruit Jam Wrote: Inspired by the "SSC Videogame Wishlist" thread, I thought to start a kind of game here, to think up our own desired SSC video game. How would you make an SSC video game, if you had the chance? What platform would you implement it for? And what kind of game would it be, regarding the gameplay? And how could we get the license from the respective copyright holders for it? Basically you might come up with any aspect of video game making, releasing, licensing, whatever.

Though it all is purely hypothetical - we won't really make an actual game, just talk about what would it like if we did. When you talk, you can come up with your own idea, or you may think someone else's idea further.

Let me start! Well I'd make an RPG game, with 1st/3rd person view. The inspiration comes from FPS-RPG games like Deus Ex and a bit of Half-Life. Except that it would be an all peaceful game, avoiding violence. This would be difficult, though - in a normal FPS-RPG, you have storyline elements with shooting scenes connecting them. It would be hard to replace the shooting part with something else that's still fun, and won't make the game boring. It would be a big challenge!

The game would be played in the universe of the 2003 SSC series, and the player could choose to play several inhabitants of Strawberryland. Different characters would have different campaigns, so it's not about "choose one character to go through the exact same levels". Different characters would get different storylines. Of course Strawberry Shortcake would be playable, and some of my favourite characters - Ginger Snap is for sure, and maybe also Peppermint Fizz. Maybe there would be some mini-campaigns for other characters as well. We could also add some characters we made up, such as Blackberry Bun, though not sure they would be playable. (With Blackberry's approval, of course.)

The characters would get various quests, and in many cases they would need to cooperate with other characters by solving them. Other characters would be rendered by NPCs whom you can interact with. For example, you can ask them to follow you, like in Half-Life (the question is what need would it be, if there is no shooting). Mostly there would be puzzles; find, collect, use items; maybe driving vehicles; go and talk to various characters to progress; etc.. Maybe later I'll try to think up an actual level for the game, just to think about how would it work.

I would implement the game for PC, that's sure, and would release it on Steam. There would be nice Steam achievements for it also. How would I get the license? I don't know - AFAIK it works like that they should ask me first to make a game that is impossible to happen. Maybe I would make a short demo, send them to check it, and we'd make a contract if they'd like it. Otherwise the project would die silently. Also it's a hard question how would I get time and people. Maybe I could design maps and write code, and make the storylines; but I know nothing about modelling and texturing, I'm not smart at them at all.

I call my idea Super Berry Bros. 3, a crossover between Strawberry Shortcake and Super Mario Bros. 3.  
Reply
« Next Oldest | Next Newest »


Forum Jump:


Users browsing this thread: 1 Guest(s)